2024
[Bibtex]
@inproceedings{correll2024bodydata,
abstract = {With changing attitudes around knowledge, medicine, art, and technology, the human body has become a source of information and, ultimately, shareable and analyzable data. Centuries of illustrations and visualizations of the body occur within particular historical, social, and political contexts. These contexts are enmeshed in different so-called data cultures: ways that data, knowledge, and information are conceptualized and collected, structured and shared. In this work, we explore how information about the body was collected as well as the circulation, impact, and persuasive force of the resulting images. We show how mindfulness of data cultural influences remain crucial for today's designers, researchers, and consumers of visualizations. We conclude with a call for the field to reflect on how visualizations are not timeless and contextless mirrors on objective data, but as much a product of our time and place as the visualizations of the past.},
author = {Correll, Michael and Garrison, Laura A.},
booktitle = {arXiv, Proc CHI24},
doi = {10.48550/arXiv.2402.05014},
publisher = {arXiv},
title = {When the Body Became Data: Historical Data Cultures and Anatomical Illustration},
year = {2024},
month = {Feb},
pdf = {pdfs/garrisonCHI24.pdf},
images = {images/garrisonCHI24.png},
thumbnails = {images/garrisonCHI24.png},
project = {VIDI}
}
2023
[Bibtex]
@MISC {balaka2023MoBaExplorer,
booktitle = {Eurographics Workshop on Visual Computing for Biology and Medicine (Posters)},
editor = {Garrison, Laura and Linares, Mathieu},
title = {{MoBa Explorer: Enabling the navigation of data from the Norwegian Mother, Father, and Child cohort study (MoBa)}},
author = {Balaka, Hanna and Garrison, Laura A. and Valen, Ragnhild and Vaudel, Marc},
year = {2023},
howpublished = {Poster presented at VCBM 2023.},
publisher = {The Eurographics Association},
abstract = {Studies in public health have generated large amounts of data helping researchers to better understand human diseases and improve patient care. The Norwegian Mother, Father and Child Cohort Study (MoBa) has collected information about pregnancy
and childhood to better understand this crucial time of life. However, the volume of the data and its sensitive nature make its
dissemination and examination challenging. We present a work-in-progress design study and accompanying web application,
the MoBa Explorer, which presents aggregated MoBa study data genotypes and phenotypes. Our research explores how to
serve two distinct purposes in one application: (1) allow researchers to interactively explore MoBa data to identify variables of
interest for further study and (2) provide MoBa study details to an interested general public.},
pdf = {pdfs/balaka2023MoBaExplorer.pdf},
images = {images/balaka2023MoBaExplorer.png},
thumbnails = {images/balaka2023MoBaExplorer-thumb.png},
project = {VIDI}
}
[Bibtex]
@inproceedings {budich2023AIstories,
booktitle = {Eurographics Workshop on Visual Computing for Biology and Medicine},
editor = {Hansen, Christian and Procter, James and Renata G. Raidou and Jönsson, Daniel and Höllt, Thomas},
title = {{Reflections on AI-Assisted Character Design for Data-Driven Medical Stories}},
author = {Budich, Beatrice and Garrison, Laura A. and Preim, Bernhard and Meuschke, Monique},
year = {2023},
publisher = {The Eurographics Association},
ISSN = {2070-5786},
ISBN = {978-3-03868-216-5},
DOI = {10.2312/vcbm.20231216},
abstract = {Data-driven storytelling has experienced significant growth in recent years to become a common practice in various application areas, including healthcare. Within the realm of medical narratives, characters play a pivotal role in connecting audiences with data and conveying complex medical information in an engaging manner that may influence positive behavioral and lifestyle changes on the part of the viewer. However, the process of designing characters that are both informative and engaging remains a challenge. In this paper, we propose an AI-assisted pipeline for character design in the context of data-driven medical stories. Our iterative pipeline blends design sensibilities with automation to reduce the time and artistic expertise needed to develop characters reflective of the underlying data, even when that data is time-oriented as in a cohort study.},
pdf = {pdfs/budichAIstories.pdf},
images = {images/budichAIstories.png},
thumbnails = {images/budichAIstories-thumb.png},
project = {VIDI}
}
[Bibtex]
@article{mittenentzwei2023heros,
journal = {Computer Graphics Forum},
title = {{Do Disease Stories need a Hero? Effects of Human Protagonists on a Narrative Visualization about Cerebral Small Vessel Disease}},
author = {Mittenentzwei, Sarah and Weiß, Veronika and Schreiber, Stefanie and Garrison, Laura A. and Bruckner, Stefan and Pfister, Malte and Preim, Bernhard and Meuschke, Monique},
year = {2023},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14817},
abstract = {Authors use various media formats to convey disease information to a broad audience, from articles and videos to interviews or documentaries. These media often include human characters, such as patients or treating physicians, who are involved with the disease. While artistic media, such as hand-crafted illustrations and animations are used for health communication in many cases, our goal is to focus on data-driven visualizations. Over the last decade, narrative visualization has experienced increasing prominence, employing storytelling techniques to present data in an understandable way. Similar to classic storytelling formats, narrative medical visualizations may also take a human character-centered design approach. However, the impact of this form of data communication on the user is largely unexplored. This study investigates the protagonist's influence on user experience in terms of engagement, identification, self-referencing, emotional response, perceived credibility, and time spent in the story. Our experimental setup utilizes a character-driven story structure for disease stories derived from Joseph Campbell's Hero's Journey. Using this structure, we generated three conditions for a cerebral small vessel disease story that vary by their protagonist: (1) a patient, (2) a physician, and (3) a base condition with no human protagonist. These story variants formed the basis for our hypotheses on the effect of a human protagonist in disease stories, which we evaluated in an online study with 30 participants. Our findings indicate that a human protagonist exerts various influences on the story perception and that these also vary depending on the type of protagonist.},
pdf = {pdfs/garrison-diseasestories.pdf},
images = {images/garrison-diseasestories.png},
thumbnails = {images/garrison-diseasestories-thumb.png},
project = {VIDI}
}
[Bibtex]
@incollection{garrison2023narrativemedvisbook,
title = {Current Approaches in Narrative Medical Visualization},
author = {Garrison, Laura Ann and Meuschke, Monique and Preim, Bernhard and Bruckner, Stefan},
year = 2023,
booktitle = {Approaches for Science Illustration and Communication},
publisher = {Springer},
address = {Gewerbestrasse 11, 6330 Cham, Switzerland},
pages = {},
note = {in publication},
editor = {Mark Roughley},
chapter = 4,
pdf = {pdfs/garrison2023narrativemedvisbook.pdf},
images = {images/garrison2023narrativemedvisbook.png},
thumbnails = {images/garrison2023narrativemedvisbook-thumb.png},
project = {VIDI}
}
[Bibtex]
@article{mittenentzwei2023investigating,
title={Investigating user behavior in slideshows and scrollytelling as narrative genres in medical visualization},
author={Mittenentzwei, Sarah and Garrison, Laura A and M{\"o}rth, Eric and Lawonn, Kai and Bruckner, Stefan and Preim, Bernhard and Meuschke, Monique},
journal={Computers \& Graphics},
year={2023},
publisher={Elsevier},
abstract={In this study, we explore the impact of genre and navigation on user comprehension, preferences, and behaviors when experiencing data-driven disease stories. Our between-subject study (n=85) evaluated these aspects in-the-wild, with results pointing towards some general design considerations to keep in mind when authoring data-driven disease stories. Combining storytelling with interactive new media techniques, narrative medical visualization is a promising approach to communicating topics in medicine to a general audience in an accessible manner. For patients, visual storytelling may help them to better understand medical procedures and treatment options for more informed decision-making, boost their confidence and alleviate anxiety, and promote stronger personal health advocacy. Narrative medical visualization provides the building blocks for producing data-driven disease stories, which may be presented in several visual styles. These different styles correspond to different narrative genres, e.g., a Slideshow. Narrative genres can employ different navigational approaches. For instance, a Slideshow may rely on click interactions to advance through a story, while Scrollytelling typically uses vertical scrolling for navigation. While a common goal of a narrative medical visualization is to encourage a particular behavior, e.g., quitting smoking, it is unclear to what extent the choice of genre influences subsequent user behavior. Our study opens a new research direction into choice of narrative genre on user preferences and behavior in data-driven disease stories.},
pdf = {pdfs/mittenentzwei2023userbehavior.pdf},
images = {images/mittenentzwei2023userbehavior.png},
thumbnails = {images/mittenentzwei2023userbehavior-thumb.png},
project = {VIDI},
doi={10.1016/j.cag.2023.06.011}
}